Earthdawn 1st Edition Character Generator

Changes in order of implementation:
July 2018

Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together & ready to fight for life and freedom against the.

  1. The Earthdawn Character Editor is a java-based utility to create and manage character for the role-playing game Earthdawn Third Edition. It is intend to be very flexible, so almost the full behaviour can be configured through xml-based config-files. lortas/Earthdawn-Character-Editor.
  2. ARBOGA U2508 PDF. Includes the examples FAQ and a directory page. The bug in question affected the cost calculations for certain modified traits. There are a few other online character sheet managers out there already, but they don’t really try to create a nice-looking character sheet for viewing or printing.

Steps project started. It is still very much in alpha, but if you want a peek at the current state, look here! Project log / todo is here
May-June 2013
Yay Responsive!.
7. jan 2013
Fiddled some more with the site. Earthdawn 1st Edition Character Generator
16. july 2012
Redesigned website launched.
1.5.2.2 :
Release Date: 16.jan.2004
  • Bug fixed in the character constructor, that meant a character gained 120sp on load.
  • Stop saying 'portrait file not found' for files vith no portrait selected.

1.5.2.1 :
Release Date: 19.dec.2003
  • Bug fixed in the knacks form of the Table Editor.
  • Errors in the knacks table caused by the bug fixed.

1.5.2 :
Release Date: 19.dec.2003
  • Data moved to seperate folder for neatness, and in preparation for importing old user-data.
  • Corrected step and dice for talents in Blood Oathes and Familiars.
  • Item descriptions and custom items added.
  • Empty lines optional on the html sheet inventory.
  • Bug nuked with one of the character save dialogues.
  • A number of spelling inconsistencies corrected.
  • Familiars now cost LP's.
  • Second Disciplne LP cost corrected, when using 1st ed rules.
  • Different Valuables handled.
  • Item count included.
  • LP cost for spells of the first circle of the second discipline fixed.
  • Zhan Shi and the knacks from the Way of War included - thanks to Christoph Ladner.
  • Creature Creator now supports creatures that are immune to certain effects.
  • Creature Creator: Corrected Durability in listing.
  • Creature Creator: Simple save added.
  • The rest of the creatures from the main book and Creatures of Barsaive added.
  • Horrors and stuff from Scourge Unending added - thanks to Naron.
  • Stepdice form changed to allow it to minimize separately.
  • printer-friendlier html sheet.
  • Portraits in html.
  • picture import for portraits.
  • The spells shown bug now hopefully won't resurface.
  • Knacks for the last discipline now allowed in the table editor.
  • Returning to the main form from the options no longer relocates free Talent and Skill ranks.
  • Bug fixed when changing talent ranks in a new Group Pattern.

1.5.1 :
Release Date: 10.May.2003
  • On-close handler added to the Creature Creator main form.
  • A bit of mangling in the Discipline data fixed.
  • Spelling errors in the Creature Creator and Table Editor fixed.
  • Problem with saving talent bonuses for Pattern Items fixed.
  • Splash screen method changed.
  • Legend Points cost for Group Pattern Threads fixed.
  • Final secondary characteristics now shown on the Attributes tab.
  • When calculating durability rank for Unconsciousness and Death ratings, Thread Items, Pattern Items and Blood Oathes are now counted correctly.
  • Last Rank bug in the Thread Items part of the Table Editor fixed.
  • Page reference in the spells list made more consistent.
  • Karma disabled in the editor and hidden in the output for non-adepts.
  • More work on the 'combat mage spells always shown' bug made. Hopefully this time it stays down.
  • AMoB Thread Items added.

1.5 :
Release Date: 23.Apr.2003
  • K'Stulaami now have the proper racial modifiers.
  • Generator professions now load correctly when the program is started by double-clicking a save file outside the install directory.
  • The Thread Item description is now read-only.
  • A few dialogues moved to more appropriate positions.
  • Versatility now (finally) allows for spells to be taken, if the thread weaving talent is present.
  • Magic tab including several kinds of blood oaths, familiars and pattern items added.
  • In the html sheet, the armor value in the upper right corner now includes forging.
  • The Attribute tables have been expanded to include stats for attribute values up to 150.
  • Disclaimer info added to the about form.
  • A few typos from before the first release killed.
  • Table Editor: The extra strain field is no longer read-only.
  • A few bugs nuked in the free Talent Ranks.
  • Validation rule added for the second Discipline, checking if all the new talents are bought.
  • Creature Creator added.
  • It's now no longer possible to take heaps of free skill ranks and get no validation error.
  • Versatility Talents no longer show as disciplinary on the listing.

1.4.5 :
Release Date: 27.Jan.2003
  • Issues with the Combat Mage fixed.
  • None of the Threaded Armors or Shields were listed as such, and thus could not be worn ... fixed.
  • Attribute change bugs fixed.
  • 'Maximum Treads' typo corrected.
  • The Knockdown modifier for Thread Items used to be added to the Wound Threshold.
  • The Warrior got the correct circle 15 ablity back.
  • Forge Missiles issues resolved.
  • Missiles now show up in the html and short lists.
  • The Previous/Next Rank buttons in the Thread Item Rank dialogue in the Table Editor now actually do something.

1.4.4 :
Earthdawn Release Date: 12.Jan.2003
  • Table Editor: Discipline editing changed to allow inclusion of 1st edition Disciplines.
  • Double-clicking a talent now adds a rank.
  • Scrollbar on the Description field recreated.
  • Spells fixed to allow inclusion of all 2ed Disciplines, and prepared for 1ed compatibility.
  • The 1ed skill 'Haggle' removed; old saves are changed to 'Trading - Equipment'. If you recreate it, it's unaffected.
  • Repeated sale of equipped shields & armor killed.
  • 'Earn' with fractions fixed.
  • Nathan Chatfield's Dwarven Drinking Stein added.
  • Thread shields and armors can now be used; adding their bonuses to the outputs.
  • Autogeneration of female characters is now possible.
  • Problem in the Skill dialogue fixed.
  • Table Editor: Spells can now be sorted by name, by right-clicking the list.
  • Disciplines now support a limited number of spells, as the Wind-Dancer has it.
  • Bug in the 'second Discipline started at' validation fixed.
  • Even more typos caught.
  • It is now possible to enter values directly into most of the value fields; such as Attribute values and Talent ranks.
  • Second Weapon skill split into specialisations.
  • Urs Reupke has made further Gamemaster Characters from Blades, Infected, Parlainth Adventures, Shattered Pattern and Sky Point Adventures, which are now included.
  • Urs also made the last Denizens and Journal Disciplines, plus the Shaman - added.
  • The Second Step has joined the Earthdawn Web Ring.

Sheet1.4.3 (build 2):
Release Date: 9.Oct.02
  • First build had a bug in the Discipline file function, deleting the last Discipline on edit.

1.4.3:
Release Date: 18.Sep.02
  • The first armor and shield bought are now worn automatically.
  • The way the splash-screen works changed; it's now a separate program, meaning you can minimize the main form correctly.
  • Discipline file format changed to support 1ed disciplines.
  • The way the Discipline data are presented on the tab changed.
  • Tab-icons changed.
  • The first two folders in the gamemaster characters project added.
  • Blood Elf Karma bug fixed.

Earthdawn 1st Edition Character Generator 1


1.4.2a:
Release Date: 18.Sep.02
  • Woodsman Discipine re-added.

Earthdawn 1st Edition Character Generator 5e


1.4.2:
Release Date: 12.Sep.02
  • A few new spelling errors (sigh).
  • Html speed swapping fixed.
  • Associated attribute indicated in the html-sheet.
  • Inventory bug fixed.
  • Postcard Quest info added.
  • Missile equipment class added.
  • The chance of rank 0 1st-circle Talents eliminated in the random generator.
  • File association bug finally fixed.
  • It's now possible to create Talents in the Table Editor with no associated Attribute.
  • It is now possible to create a General Skill with the same properties when making a Talent.
  • Edit dialogue for Knacks and Circle Abilities added.
  • It is no longer possible to keep selling the last item in the inventory.
  • Character Description file bug fixed.
  • Versatility file bug fixed.
  • Icons added to the tabs.
  • A few errors in the Knack list fixed.
  • Windling-size Crystal Viking shield eliminated.
  • Problem closing the Thread Item window in the Table Editor fixed.
  • Multiple instance of Talent and Spell bonuses in Thread Items fixed.
  • Weapon sizes removed from the validation rules for non-weapon thread items.
  • Urs Reupke, being very helpful, made revised editions of the Racial Disciplines, Journeyman excepted, and several Disciplines from the Earthdawn Journal; and several Talents, Skills and assorted pieces of equipment.
  • A few more Thread Items added.
  • A few errors in the Circle Abilities file fixed.
  • Element Spear, the 4th circle Elementalist Spell, is now available in its five official versions.

1.4.1:
Release Date: 12.Jun.02
  • Control handler bug in the Thread Item ranks and ranks known fixed.
  • New Discipline bug in the Table Editor fixed.
  • You can now use line breaks in the character description.
  • Skills Table Editor bug fixed.

1.4:
Release Date: 10.Jun.02
  • Award Legend Points / Spend Legend Points dialogue added.
  • Save functions changed.
  • Forged Items sheet and listing bugs fixed.
  • Short NPC-style description created.
  • Blood Magic Dialogue added.
  • Blood Magic sheet and listing created.
  • Export and import Thread Items feature added to the Table Editor.
  • Item Price bug fixed.
  • Thread Items added.
  • Free Skill points bug fixed.

1.3.1:
Release Date: 15.Mar.02
  • Nethermancer spell assignment and associated error message bug fixed in the Auto Generator.
  • Talent Rank limited to 15 in the Auto Generator.
  • 'Low' talent rank generation method changed to make it less likely to make an Archer with Missile Weapons rank 0 when using the Auto Generator.
  • Access Violation/Index out of bounds error in the Spells section of the Table Editor fixed.
  • Spelling error in settings.dat fixed.
  • Reload location issue fixed.
  • High Circle Talents added.
  • Air Sailing sneak-by bug fixed.
  • Magical Equipment from the Companion added.
  • Interface issue fixed in the Table Editor.
  • Void and Otherworldly Control linked with Willforce.
  • The first Armored Matrix in the Wizard Discipline is now called Armored Matrix (Wizard 1) - as it should be.
  • Swordsmaster name issue fixed.

1.3:
Release Date: 1.Mar.02
  • Race, Skill, Talent, Discipline, Spell and Equipment data editor program added.
  • Structure changed to accommodate Companion data.
  • Talents, Knacks, Discipline Circles and Spells from the new Companion included. Thanks Christoph!
  • 'Second Discipline started while the first was at ..' dialogue for correct LP calculation added.
  • Second Discipline availability and Legend Points cost made customizable.
  • Manual, license and readme Included.
  • I've joined the Postcard Quest.
  • NPC generator fixed to take spellcaster circles with less than two spells into consideration - used to make the program crash.
  • Knacks Included.
  • Legend Points Breakdown feature changed to include the Knacks, total awarded, spent and unspent.
  • Combat Movement data fixed.
  • The Talent 'Durability (Mount)' now shows up, even if Cavalryman is the second Discipline.
  • American Comma bug fixed.

1.2.1:
Release Date: 23.Jan.02
  • Troll and ork movement rate data fixed.
  • Wound Balance data fixed.
  • Dodge Boost Spell data fixed.
  • Discipline data fixed.
  • Dodge Boost Spell data fixed.
  • html save bug fixed.
  • A few more spelling errors nailed.
  • Avoid Blow skill split into specializations.
  • Misc. LP handler for the Thread items, group patterns n'stuff.

1.2:
Release Date: 18.Jan.02
  • Random NPC Generator added.
  • Random stat-generation added.

1.1.1:
Release Date: 12.Jan.02
  • Obsidiman Wound Threshold on html fixed.
  • Knowledge Skills on html now use Perception as base (not Charisma).
  • Persist - Remember 'system' tab options, reload old files.
Associated Changes to the website
  • Design updated.
  • Potion Flavorer added

1.1:
Release Date: 6.Jan.02
  • Race combo box bug fixed.
  • Quite a bunch of spelling errors fixed.
  • Standard print dialogue added to character listing print.
  • HTML-save changed for HTML compliancy.
  • Second discipline now counts when figuring out what talent are candidates for versatility.
  • Custom skills can now be moved with the character file.
  • Unconsciousness/death ratings and legendary status on load bug fixed.
  • You can now select scrap/sell/sell at % and steal/buy/buy at % when double-clicking equipment.
  • Legend Point breakdown feature created.
  • Skills LP Cost bug fixed.
  • Versatility LP Cost bug fixed.
  • Forged weapons and armor introduced.
  • Second Discipline new talent first rank LP cost changed.
  • Dwarf & Ork Attribute modifier bugs fixed.
  • Silver fixed to handle commas.
  • Font Dialogue added to character listing.
  • Racial Melee weapons added.
  • Option to turn off racial Discipline restrictions added.
  • Shell Integration (double click file in explorer to load).
  • Avoid Blow bug fixed.